![]() (hmu if you wanna play online this game is seriously fun in VR) Offline everything is very polished and runs near-90fps for me (even at ~300% res scale to get a sharp picture), and even the more odd arcade game modes are a blast. The Rocket League style soccer map is a load of fun. I played two or three times online and didn't notice any lag. Stacks of tires will constantly get in the way and fly around as cars collide with them and each other, boosting around and into each other as they fling weapons. The collisions are physics-based and its all extremely entertaining, especially in first-person. I use motion controllers, and the driver’s wheel is responsive, the cars control like they’re RC cars (you have accelerate, brake, and boost, and that’s about it - brake while accelerating to drift) and it supports standard m/kb or gamepad through VR as well. (It would have been nice to see WMR controller support modeled in-game, but it’s not a big deal, as I’m used to seeing Vive controllers by now anyway.)Įxactly how you’d expect. The VR interface is flawless and well-executed, there are tons of comfort options and camera angles - and if you’re a masochist like me, you turn everything down and off so you feel every rumble. It’s all very overwhelming, to be honest, to see this much content put together so well in a VR package. I saw this pop up today and had to try it - and it 100% scratched that itch.Ī so-called ‘RC racer’, you basically race MicroMachines along a huge variety of tracks (the store page lists 50+ tracks and 100+ races, many are done backwards or in different weather to add gameplay) across four campaign circuits with either classic or new weapon-based gameplay modes (for a more Mario Kart or Twisted Metal feel), a quick-race and multiplayer quick-race, four non-standard arcade game modes, car unlocks and customizations… I bought Asetto Corsa with the assumption that its VR support was less than dreary, but that was a bust. Not a throwaway game, but a game with actual content to it that I can sit down and play and really have a good time with. I had been looking for a fun ‘little’ racer in VR. It reminds me of Sonic Adventure and Crazy Taxi.) Reviewed on: GeForce GTX 1660 / Samsung Odyssey Plus Since I got this game in a bundle, I kind of feel like I got a total steal. The cars different attributes make them feel different from one another (better handling, faster acceleration, etc.) The different weapons and power-ups also feel good. The art style and different track layouts fit with the game type. The sounds are okay for an arcade mini racer. There's also different difficulty levels. Lastly, I think the races & tracks may be a bit too short, although there's lots of variety with the number of tracks and being able to play day or night, along with some weather conditions. It also doesn't have "wheel support", although it does support gamepads (VR and Non-VR). That's really my main and only criticism so far. There are no lobbies for multiplayer (you just join random multiplayer groups and then vote on which map/mode you want). The only thing this game needs is better multiplayer support. You can also customize your avatar and also upgrade and unlock vehicles. There's also this neat mode that plays a lot like Rocket League. Plus there's different game modes from career to quick race. There's also all the graphical, sound, or comfort options you'd ever want. Want to play above the racing track and watch the little racing cars below you? You get it your way here. Want to be in the driver's seat, first person view? Done. Want to use your motion controllers as a hand where you hold on to the steering wheel? Check. Want to use your motion controllers as a gamepad? No problem. You also have a ton of options on how you want to play this game. It has a normal racing mode and also an alternate mode with all the power-ups and mayhem you'd expect in an arcade kart racer. I haven't played the game much, but I am enjoying the career mode. They really didn't have to make this free, they just care about their customers. There have been several quality of life improvements that make this game even better in VR and also Non-VR. Mini Motor Racing X, however, is not just the same game, but now in VR. Most devs would not have thought to include the VR game for free to anyone who bought a prior game that was not well-received in Non-VR. They are a well-regarded VR developer that has two very good VR games in Gun Club VR (very underappreciated) and Rush. Of course, The Binary Mill didn't have to do this. I got this game as part of a 2018 Fanatical bundle for only $3 USD. Anyways, I got this game because I already owned Mini Motor Racing Evo (as did 14 of my Steam friends). I will update this review when I spend more time with the game.
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